Update 22 mise en ligne aujourd'hui

Ecrit par Coxie, le 16-01-2013

Les serveurs seront hors ligne aujourd'hui Mercredi 16 pour le déploiement de l'update 22 dont vous pouvez lire les détails (en anglais) ci- dessous.
Encore une fois, attention l'update 22 n'a rien à voir avec le DLC 6 Home Turf qui lui arrivera plus tard.


Citation

All servers will be offline Wednesday, 01.16.13, beginning at 6:00 AM PST to launch Game Update 22! Downtime is expected to last about 6 hours. Click here to convert to your timezone.
Players may notice the following changes:

Arenas
  • The Ace Chemicals referee will no longer become confused and grant control of a capture point to both teams.
Combat
  • Staff: Corrected the combo description for Launching Roundhouse to match the number of attacks needed to perform it.
  • Fixed a bug related to combat timing that will ensure attacks and abilities last the appropriate amount of time.
    • Noticeably affected examples include Sticky Bomb and some Staff attacks.
Economy Changes
  • We have made significant changes to the end game cash drops.  This includes all Tier 1 through Tier 4 trash mob and boss cash drops, Grey item sale values, End-Game Daily Mission rewards, and Vault cash drops.
General
  • Many end game cash values have increased, which include Daily Task rewards, Boss cash drops, and poor quality item (Grey) loot sale values.
  • Old Gotham Subway:  The Penguin now chatters in his own voice.
  • Players will automatically warp to the nearest rally point if the server detects the player is stuck and can’t move out of the object.
  • NPC Voice Over and Communicator messages should now interact with each other and behave.
Items
  • Player Base items start dropping in game in preparation for DLC Home Turf.
NPCs
  • Roaming robot R.E.E.S.E. used to patrol the Monitor Womb in the Watchtower and interact with nothing in front of him, now he will now only type when in front of a console.
  • Lantern Veteran NPCs ranged projectile attack should how only hit once, as intended.
Powers
  • Gadgets: Stasis Field's damage over time will no longer stack while in control role.
  • Ice: Hibernation's ice encasement visual effects will now play properly.
UI
Combat Log
  • Hand of Fate Wayward Souls Operation: Fixed an attack by Solomon Grundy that was showing incorrectly as an ability.
  • Zombie Benefits: The Obelisks located around the near Gotham University will now display correctly in the combat log.
General
  • Floating tooltips are now docked over the player’s avatar when using mouse and keyboard.
  • Items in the Currency tab can now be selected using a gamepad.
  • Inventory: Stack counts now get properly removed when swapping slots.
Visual
  • Performing Sweep Shot on a Nature or Ice character will now play the correct visual effects.    
  • Watchtower Containment Facility: The Security Enforcer’s visual effects should now appear correctly on his body.
Weapons
  • Adjusted the animation length of a number of weapon attacks to align weapon DPS potential when clipping with a tray ability. Generally clipping a weapon attack further into a combo will more consistently provide better DPS than clipping a weapon attack near the beginning of a combo. These changes do not affect non-clipped weapon DPS unless otherwise noted.
Brawling
  • Ground Pound: This attack now completes more quickly decreasing its clipped DPS potential.
Martial Arts
  • Elbow Drop: This attack now completes more quickly decreasing its DPS potential when clipped.
  • Spinning Punch: This attack now takes longer to complete increasing its clipped DPS potential.
  • Smoke Bomb: This attack now takes longer to complete increasing its clipped DPS potential.
One Handed
  • Spin Chop: This attack now completes more quickly decreasing its clipped DPS potential.
Two Handed
  • Big Scoop: This attack now takes longer to complete increasing its clipped DPS potential. It now also hits multiple targets in a cone rather than a single target.
  • Home Run: This attack now takes longer to complete increasing its clipped DPS potential. In addition the base DPS of this attack was increased improving its damage in all cases.
  • Doom Spin: This attack now begins splitting damage when it hits more than two targets instead of more than one target.

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